Post by The Manager on Sept 17, 2006 5:19:44 GMT -6
DEAR FRIGGIN MOSES!!!! THIS TOOK ALMOST 4 WEEKS (Roughly 3.5) Hopefully this didn't go to waste. PLEASE DO NOT BE LAZY! I CANT STRESS THIS ENOUGH! People get lazy and don't read everything and then I have to correct them so, please, be attentive if your going tosign up. This should turn out to be an extremely cool Rp if enough people sign up.
This Rp has no set time period. But technology wise, the planet has evolved to a medieval level. It takes place on earth (but cannot be called that for it hasent developed a name from its inhabitants). The continents are in a Pangea-like state.
On planet earth, Several small wars had broken out between two rival races, Humans and Orcs. Shortly after the two had stopped their feudal battles, controvercy starts among the other races. One after the other all of the races are some how dragged into what develops into an epic war. The wars theme was "Which race conquers all?" You must choose wether to try to make an ally out of a race, or dominate it. But which allies will be trustworthy, and which will double cross you? Find out as your races conquers or falls.
XD Oddly that paragraph seems like it would be a description on the back of a book. Any way. The first step is :to choose your race. Here is a list of possible races. If forgot a race that you would like to use, feel free to use it (just make sure ou supply detail). If there is a more specific type or an example for version of the race it will be under the race after a "-". I'm trying to only have races that have a language/can speak. Also if a race has something that can get better (such as intelligence or weaponry technology), it doesnt mean you cant change it in the storyline. If it says "None" for Special weapons, that means that race can only use anything that is normal (Large swords, Crossbows, regular swords, etc.) The works (This however, does not include enchanting weapons, so feel free to enchant away =D).
Here is a list of Intelligence from best to worst:
Above Average
Slightly Above Average
Average
Slightly Below Average
Below Average
List of races (There are 28 XD):
Human
Picture:
Basic info:
Main populated country: Mortalis
Common spots for small populated regions: Grassy and Lightly wooded areas
Materials Common buildings are made out of: Stone and Wood
Intelligence: Average
Magic knowledge: Basic, Light healing, and Arcane
Special Weapons used: None
Armor: Hand made
Extra Characteristics: None
Orc
Picture:
Basic info:
Main populated country: Brystylus
Common spots for small populated regions: Waistlands and Mountains
Materials Common buildings are made out of: Wood, Sticks, Debree, Cloth (They live in huts)
Intelligence: Slightly Below Average (Still have common sense)
Magic knowledge: Basic, Bloodlust, and Arcane
Special Weapons used: None
Armor: Hand made
Extra Characteristics: In addition to regular things to ride on as mounts (Horses, Wolves, Dragons, etc.), Orcs can ride on Kodo beasts. (They look like giant Rhinos, fused with reptiles. Sorry there'sno referance pic. 0_0;)
Dwarven
Picture:
Basic info:
Main populated country: Draggith
Common spots for small populated regions: Mountains
Materials Common buildings are made out of: Caves or Mines (No material reqired. Nifty. XD)
Intelligence: Average
Magic knowledge: None
Special Weapons used: None
Armor: Slightly Tougher skin (Equivilent to light armor) But still wears regular armor
Extra Characteristics: Can smith new weapons quickly, resistant to poisons, have stronger than normal weapons
Elven
-Night Elf
Picture:
Basic info:
Main populated country: Dimgith
Common spots for small populated regions: Any kind of wooded area, as long as it is wooded
Materials Common buildings are made out of: Trees, Wood, Small debree (They live in either tree forts or huts reinforced by trees.)
Intelligence: Slightly above average
Magic knowledge: Basic, Heavy healing, and Arcane
Special Weapons used: None
Armor: Hand made
Extra Characteristics: All senses are Heightened, at night already heightened senses are heightened to an almost god like level (this also includes endurance, strength, etc.) All the attributes
-Blood Elf
Picture:
Basic info:
Main populated country: Nazguil
Common spots for small populated regions: Any kind of wooded area, as long as it is wooded
Materials Common buildings are made out of: Trees, Wood, small debree (They live in either tree forts or huts reinforced by trees.)
Intelligence: Above average
Magic knowledge: Basic, Bloodlust, Light healing, and Heavy Arcane
Special Weapons used: Blood weapons- Weapons that have a red gemstone somewhere engraved into it. If the being using it were to sacrifice an amount of blood (The more the morestronger) to power the weapon up. (Must have contact with the gemstone.)
Armor: Hand made
Extra Characteristics: All senses are Heightened, at night alread heightened senses are heightened to an almost god like level (this also includes endurance, strength, etc.) All the attributes. One of the Six races known to be able to Scry.
-Normal Elf
Picture:
Basic info:
Main populated country: Yokain
Common spots for small populated regions: Any kind of wooded area, as long as it is wooded
Materials Common buildings are made out of: Trees, Wood, small debree (They live in either tree forts or huts reinforced by trees.)
Intelligence: Slightly above average Average
Magic knowledge: Basic
Special Weapons used: None
Armor: Hand made
Extra Characteristics: All senses are Heightened, at night alread heightened senses are heightened to an almost god like level (this also includes endurance, strength, etc.) All the attributes
Undead
Picture:
-(Can range from a Vampire, Ghost, Zombie, Skeleton, Ghoul, Abomination, Wraith, Horror, Demon, etc.)
Basic info:
Main populated country: Lockoroth
Common spots for small populated regions: Wastelands and Swap-like areas
Materials Common buildings are made out of: Stone (Use either extremely basic designs or Ancient cultural style buildings (Ziggurauts, etc.))
Intelligence: Average (Lichs commonly have above average intelligence)
Magic knowledge: Basic, Heavy Arcane, and “Raise the dead”
Special Weapons used: Claws and teeth
Armor: Hand made or pure bone
Extra Characteristics: Nothing can grow in undead territory. Have a death cloud surrounding them, causing harm to anyone nearby who isnt undead. In addition to regular things to ride on as mounts (Horses, Wolves, Dragons, etc.), Some undead can ride on wyrms (they look like legless dragon skeletons).
Troll
Picture:
Basic info:
Main populated country: Tergnite
Common spots for small populated regions: Mountains, Moderately wooded area, or somewhat grassy areas
Materials Common buildings are made out of: Mud, sticks (logs), debree, or caves
Intelligence: Below Average
Magic knowledge: None
Special Weapons used: claws and teeth
Armor: None (tough skin but not as strong as armor)
Extra Characteristics:Have natural regeneration
Avien
Picture:
Basic info:
Main populated country: Mylopus
Common spots for small populated regions: In the clouds
Materials Common buildings are made out of: Buildings are made out of a thick gust channeled into a wall shape. As tough as steel, but see through.
Intelligence: Above Average
Magic knowledge: Basic, Moderate Healing, Arcane, and Haste
Special Weapons used: none
Armor: Hand made
Extra Characteristics: Don’t often use shields. One of the Six races known to be able to Scry.
Ogre
Picture:
Basic info:
Main populated country: Tolerace
Common spots for small populated regions: Mountains, lightly wooded areas, Caves, or Villages previously taken over
Materials Common buildings are made out of: Stone or Wood
Intelligence: Average
Magic knowledge: None (Only Ogre Shamans know Basic, Light healing, Arcane, and Bloodlust.)
Special Weapons used: Claws and teeth
Armor: Hand made (But skin is decently tough)
Extra Characteristics: None
Naga
Picture:
Basic info:
Main populated country: Forteeg
Common spots for small populated regions: Under the sea
Materials Common buildings are made out of: Giant Shells, Coral, Debree, Seaweed, and Stone
Intelligence: Average
Magic knowledge: Basic, Light healing and Arcane
Special Weapons used: Tridents, claws, and teeth
Armor: Natural Scale like armor, can also wear Hand made: made out of tough coral, or made out of tough Shells
Extra Characteristics: Can breathe on land and air for unlimited amounts of time. More powerful in water (Includes speed and what not.)
Giant
Picture:
Basic info:
Main populated country: Hellth
Common spots for small populated regions: Mountains or Heavily Wooded areas
Materials Common buildings are made out of: None (They cant fit in buildings)
Intelligence: Average
Magic knowledge: None
Special Weapons used: Trees (Anything else that large)
Armor: None (It's hard enough to find clothes that fit, let alone armor XD)
Extra Characteristics: Height ranges from 70-100 feet tall. Have the same thickness of skin as humans, so despitetheir large size and brutal strength they are easy to cut up.
Merfolk
Picture:
Basic info:
Main populated country: Gyptonis
Common spots for small populated regions: Under the sea
Materials Common buildings are made out of:
Intelligence: Slightly Above Average
Magic knowledge: Basic, Light Healing and Arcane
Special Weapons used: Tridents
Armor: Hand made: made out of tough coral, or made out of tough Shells
Extra Characteristics: Can breathe on land and air for unlimited amounts of time. More powerful in water (Includes speed and what not.)
Gnoll
Picture:
Basic info:
Main populated country: Wailous
Common spots for small populated regions: any kind of Wooded areas and mound like homes in the ground.
Materials Common buildings are made out of: the ground (Mounds(they live in either mounds or nothing))
Intelligence: Slightly above average (Makes up by not being as strong as the other races)
Magic knowledge: None
Special Weapons used: Poison tipped weapons, claws, and teeth
Armor: Hand made
Extra Characteristics: There is an extremel large number of Gnoll (One of the two most populated races)
Faerie
-(Can range from a Pixie, Sprite, Nymph, etc)
Picture:
Basic info:
Main populated country: Aieth
Common spots for small populated regions: Lives anywhere. Mainly in the habitat that best suites their element/stronger powers.
Materials Common buildings are made out of: "Out in the open"
Intelligence: Above average
Magic knowledge: All Magic (Basic, Heavy Healing, Bloodlust, Heavy Arcane, "Raise the dead", Haste, Sheilding, Drunken, Regeneration, etc.(I don't think I missed any))
Special Weapons used: None (Does not use weapons)
Armor: None (Does not use Armor)
Extra Characteristics: Can teleport. One of the two most populated races. One of the Six races known to be able to Scry.
Tauren
Picture:
Basic info:
Main populated country: Trofor
Common spots for small populated regions: Lightly wooded areas or grasslands
Materials Common buildings are made out of: Huts made of Logs, Sticks or other woodlen provided materials.
Intelligence: Average
Magic knowledge: None (Except for shamans,they know Basic, Bloodlust, and Arcane)
Special Weapons used: Regular Tauren warriors (or other main fighters) use trees as weapons (RE: referance Pic.) And Shamans use maces only. And/or Horns.
Armor: Hide provides natural armor.
Extra Characteristics: None
Gnome
Picture:
Basic info:
Main populated country: Dasempor
Common spots for small populated regions: any kind of Wooded areaor grasslands
Materials Common buildings are made out of:Toadstools, hollow trees, mounds (anything else classified as a small structure)
Intelligence: Average
Magic knowledge:Basic and Light healing
Special Weapons used: Uses mainly hammers and axes, but can use any other weapon (if it can carry it XD)
Armor:
Extra Characteristics:
Construct
-(The most advanced technology onthe planet(next to magic of course) Can range from a Clockwork,Golem, Artifact-like Creature, etc.)
Picture:
Basic info:
Main populated country: Lugedia
Common spots for small populated regions: Does not live in any specific area, romes the land but is still faithful to its kind.
Materials Common buildings are made out of:
Intelligence: The only race that is Extreeeeeeeeemely smart (Above Above Average (Extremely strong as well.)
Magic knowledge: Cannot use or learn magic.
Special Weapons used: Uses ANY kind of weapon (can have built-in basic energy guns, but can be broken very easily, maybe even on it's own).
Armor: Made of metal (provides Very strong natural armor)
Extra Characteristics: Can extract mechanical wings and fly, but not as high as Aviens. Have a major weak spot, if hit it would be critical, if not fatal, to its system functions. (Weak spot must be a major part of it's body. (Do not list it in the Description. Keep it to yourself. And please don't change it just to be cheap.))
Panderan
Picture:
Basic info:
Main populated country: Haybren
Common spots for small populated regions: Mainly grasslands
Materials Common buildings are made out of: Bamboo, Wood, or Stone
Intelligence: Above average (Despite the fact of thembeing Brew masters)
Magic knowledge: Drunken- Can cause enemies to have "Drunken vision" (Can only cast it once a day (To lower cheapness))
Special Weapons used: Kegs of beer
Armor: Hand made
Extra Characteristics: None
Goblin
Picture:
Basic info:
Main populated country: Pankskull
Common spots for small populated regions: Mountains or Wastlands
Materials Common buildings are made out of: Caves or Mines
Intelligence: Slightly below Average
Magic knowledge: None
Special Weapons used: Claws and Teeth
Armor: Hand made
Extra Characteristics: Can easily re wire Constructs, Main way of offense is to rewire and controll one. Other wise regulaer weapons or claws are used.
Treefolk
Picture:
Basci info:
Main populated country: Brefider
Common spots for small populated regions: Any tpe of Wooded area
Materials Common buildings are made out of: None (They blend in with their surroundings)
Intelligence: Above average
Magic knowledge: None
Special Weapons used: There Branches (Theses are the onl yweapons they can use)
Armor: Natural Bark
Extra Characteristics: Can also hurl boulders. can be almost as tallas the smallest Giant.
Hobbit
Picture:
Basic info:
Main populated country: Quise
Common spots for small populated regions: Lightly wooded or Grasslands
Materials Common buildings are made out of: Mounds, Wood, or Stone
Intelligence: Average
Magic knowledge: None
Special Weapons used: None
Armor:Hand made
Extra Characteristics: None
Leonin (Golgoron)
Picture:
Basic info:
Main populated country: Golgoron
Common spots for small populated regions: Grasslands
Materials Common buildings are made out of: Wood or Stone
Intelligence: Above Average
Magic knowledge: Basic, Heavy healing, and Haste
Special Weapons used: Claws and Teeth
Armor: Hand made
Extra Characteristics: In addition to regular things to ride on as mounts (Horses, Wolves, Dragons, etc.), Leonin can ride Gryphins and Dactyls (More primitive Pteradactyls). Healing Experts (can cure anything). One of the Six races known to be able to Scry.
Loxodon
Picture:
Basic info:
Main populated country: Axyth
Common spots for small populated regions: Grasslands
Materials Common buildings are made out of: Wood or Stone
Intelligence:Above average
Magic knowledge:None (Only shamans have Basic, Heavy Arcane, and Haste)
Special Weapons used: Trunks and/or tusks
Armor: Have a natural hide, but also wear Hand made
Extra Characteristics:Arcane Experts (Know the most powerup and elemental magic). One of the Six races known to be able to Scry.
Draconum
Picture:
Basic info:
Main populated country: Archaea
Common spots for small populated regions: Mountains
Materials Common buildings are made out of: Caves or Stone
Intelligence: Above average
Magic knowledge: Basic, Average Healing, Average Arcane
Special Weapons used: Claws, teeth, tails, or fire breathing (Has very limited use (Once per 5 hours ish))
Armor:Natural Scales and also wears Hand made
Extra Characteristics: Are very fast, one of the fastest land races. One of the Six races known to be able to Scry.
Insectoid
Picture:
Basic info:
Main populated country: Ermskirge
Common spots for small populated regions: An kind of wooded areas (slight possibility of either grasslands or wastelands)
Materials Common buildings are made out of: Anything they can find
Intelligence: Slightly Above Average
Magic knowledge: Arcane
Special Weapons used: Anything that is within the Insectiods capabilites
Armor: Natural tougher hide
Extra Characteristics: Are very fast, one of the fastest land races. Some can Fly (Only if it has wings, Duh. XDD)
Plantatia
Picture:
Basic info:
Main populated country: Yolx
Common spots for small populated regions: Any kind of Wooded area or Grasslands
Materials Common buildings are made out of: Vines, Tall grasses, Stalks, other plant like materials
Intelligence: Slightly above average
Magic knowledge: None
Special Weapons used: Vines, Seed bullets, etc.
Armor: None (Have very weak skin, weaker than humans.)
Extra Characteristics: Can root in any patch of soil and collect data from nearbye areas. Can grow fast than other races (About 10X faster)
Centauren
Picture:
Basic info:
Main populated country: Vulcah
Common spots for small populated regions: Mountains or Grasslands
Materials Common buildings are made out of: Stone or Wood
Intelligence: Slightly below average
Magic knowledge: None
Special Weapons used: Can kick with front hooves and still attack with arms.
Armor: Hand made
Extra Characteristics: None
Step two, figure out who your race is allied,which is your rival races (if any) and who your race's enemies are:
Humans: Rivals Orcs
Allies: Dwarves, Normal Elves, and Hobbit
Enemies: All other races
Orcs: Rivals Humans
Allies:Trolls, Ogres, and Goblins
Enemies:All other races
Dwarves: Rivals Goblins
Allies:Humans and Hobbits
Enemies:All other races
Night Elves:Rivals Other Elf races
Allies:Other Night elves
Enemies:All races
Blood Elves:Rivals Other Elf races
Allies:Other Blood Elves
Enemies:All races
Normal Elves:Rivals Other Elf races
Allies:Humans
Enemies:All other races
Undead:
Allies: Other Undead
Enemies:All races
Troll:
Allies:Orcs and Golbins
Enemies:All other races
Avien:
Allies:Naga
Enemies:All races
Ogre:
Allies:Orcs
Enemies:All other races
Naga: Rivals Merfolk
Allies:Avien
Enemies:All other races
Giant:
Allies:Merfolk
Enemies:All other races
Merfolk: Rivals Naga
Allies:Giant
Enemies:All other races
Gnoll:
Allies:Gnome
Enemies:All other races
Faerie:
Allies: None designated (can be persuaded)
Enemies: None designated (can be persuaded)
Tauren:
Allies:Centauren and Leonin
Enemies:All other races
Gnome:
Allies: Gnolls
Enemies:All other races
Construct:
Allies:Other Constructs
Enemies: All races
Panderan:
Allies:Leonin
Enemies:All other races
Goblin: Rivals Dwarves
Allies:Orcs
Enemies:All other races
Treefolk: Rivals Plantatia
Allies:Other Treefolk
Enemies:All other races
Hobbit:
Allies:Humans and Dwarves
Enemies: Trys to remains Neutral (can be persuaded)
Leonin: Rivals Loxodon
Allies:Panderan and Tauren
Enemies:All other races
Loxodon: Rivals Leonin
Allies:Centauren and Gnolls
Enemies:All other races
Draconum:
Allies: Other Draconum
Enemies:All races
Insectiod:
Allies:Other Insectiods
Enemies:All races
Plantatia: Rivals Treefolk
Allies: Other Plantatians
Enemies:All races
Centauren:
Allies: Taurens and Loxodon
Enemies:All other races
I'm pretty sure I didn't mess up with teh Allies and Emenies. But let me just remind you again that any race can choose to secretly break its truce with it's ally or gain a truce with any enemy.
Step three, Find out where your races country is placed:
Here is a map of alll of the countries (Mylopus is no in the mapfor it in the clouds, and for we all know that clouds drift.):
Match the country with the number of your race (Note: this is just to give you a rough idea of your surroundings(and your surrounding allies or enemies)):
A-Human
B-Orc
C-Dwarven
D-Night Elves
E-Blood Elves
F-Normal Elves
G-Undead
H-Troll
I-Ogre
J-Naga
K-Giant
L-Merfolk
M-Gnoll
N-Faerie
O-Tauren
P-Gnome
Q-Construct
R-Panderan
S-Goblin
T-Treefolk
U-Hobbit
V-Leonin
W-Loxodon
X-Draconum
Y-Insectiod
Z-Plantaia
1-Centauren
Step four, pick an Occupation/Role:
Cheiftain/Leader/Head of government/etc- Commands most or all of that race.
Shaman/Spellcaster/Necromancer/Healer/etc- Casts Magic
Warrior- Main fighter
Archer-Secondary fighter (Only for races that can use bows)
If there is any other job youwould like to you please put it. I did not include Blacksmith, merchant or anything else that is useless in the sense of war.
Step five, Character design begins.
Here's the character sheet:
Name:
Gender:
Age:
Race:
Occupation/Role:
Physical Description: (Please include weapons and armor or any other micelanious items he/she has on them)
Personality:
Backround: (Don't have to have anything related to the race. can be anything you'de like)
Well that is pretty much it. There is a 6 Character MAX limit. No acceptions. Go Crazy. Any other questions Please PM me. (Do not post questions, helps reduce room for more characters =).)
If you read the whole thing thank youvery much. It is greatly appreciated. Alot of time and work was put into the design of this. So once again thank you.
I'de just like to add that after making this Rp I don't feel like making my characters right away. So just to give you hints I'm going to be making 1 of the following:
-Avien: Sage/Legendary fighter (Like a Council member who hasnt fought in forever. But might need to *wink wink* =D)
-Tauren: Warrior or Shaman (cant decide T_T)
-Leonin: Commander (Of one spuadrent of Leonin, not the whole race)
-Draconum: Warlord
-Blood Elf: Spellcaster/Warrior
-Panderan: Warrior (I may or May not have this 6th character. I just like the fact that pandas can bitch smack people XD)
Have fun all.
This Rp has no set time period. But technology wise, the planet has evolved to a medieval level. It takes place on earth (but cannot be called that for it hasent developed a name from its inhabitants). The continents are in a Pangea-like state.
On planet earth, Several small wars had broken out between two rival races, Humans and Orcs. Shortly after the two had stopped their feudal battles, controvercy starts among the other races. One after the other all of the races are some how dragged into what develops into an epic war. The wars theme was "Which race conquers all?" You must choose wether to try to make an ally out of a race, or dominate it. But which allies will be trustworthy, and which will double cross you? Find out as your races conquers or falls.
XD Oddly that paragraph seems like it would be a description on the back of a book. Any way. The first step is :to choose your race. Here is a list of possible races. If forgot a race that you would like to use, feel free to use it (just make sure ou supply detail). If there is a more specific type or an example for version of the race it will be under the race after a "-". I'm trying to only have races that have a language/can speak. Also if a race has something that can get better (such as intelligence or weaponry technology), it doesnt mean you cant change it in the storyline. If it says "None" for Special weapons, that means that race can only use anything that is normal (Large swords, Crossbows, regular swords, etc.) The works (This however, does not include enchanting weapons, so feel free to enchant away =D).
Here is a list of Intelligence from best to worst:
Above Average
Slightly Above Average
Average
Slightly Below Average
Below Average
List of races (There are 28 XD):
Human
Picture:
Basic info:
Main populated country: Mortalis
Common spots for small populated regions: Grassy and Lightly wooded areas
Materials Common buildings are made out of: Stone and Wood
Intelligence: Average
Magic knowledge: Basic, Light healing, and Arcane
Special Weapons used: None
Armor: Hand made
Extra Characteristics: None
Orc
Picture:
Basic info:
Main populated country: Brystylus
Common spots for small populated regions: Waistlands and Mountains
Materials Common buildings are made out of: Wood, Sticks, Debree, Cloth (They live in huts)
Intelligence: Slightly Below Average (Still have common sense)
Magic knowledge: Basic, Bloodlust, and Arcane
Special Weapons used: None
Armor: Hand made
Extra Characteristics: In addition to regular things to ride on as mounts (Horses, Wolves, Dragons, etc.), Orcs can ride on Kodo beasts. (They look like giant Rhinos, fused with reptiles. Sorry there'sno referance pic. 0_0;)
Dwarven
Picture:
Basic info:
Main populated country: Draggith
Common spots for small populated regions: Mountains
Materials Common buildings are made out of: Caves or Mines (No material reqired. Nifty. XD)
Intelligence: Average
Magic knowledge: None
Special Weapons used: None
Armor: Slightly Tougher skin (Equivilent to light armor) But still wears regular armor
Extra Characteristics: Can smith new weapons quickly, resistant to poisons, have stronger than normal weapons
Elven
-Night Elf
Picture:
Basic info:
Main populated country: Dimgith
Common spots for small populated regions: Any kind of wooded area, as long as it is wooded
Materials Common buildings are made out of: Trees, Wood, Small debree (They live in either tree forts or huts reinforced by trees.)
Intelligence: Slightly above average
Magic knowledge: Basic, Heavy healing, and Arcane
Special Weapons used: None
Armor: Hand made
Extra Characteristics: All senses are Heightened, at night already heightened senses are heightened to an almost god like level (this also includes endurance, strength, etc.) All the attributes
-Blood Elf
Picture:
Basic info:
Main populated country: Nazguil
Common spots for small populated regions: Any kind of wooded area, as long as it is wooded
Materials Common buildings are made out of: Trees, Wood, small debree (They live in either tree forts or huts reinforced by trees.)
Intelligence: Above average
Magic knowledge: Basic, Bloodlust, Light healing, and Heavy Arcane
Special Weapons used: Blood weapons- Weapons that have a red gemstone somewhere engraved into it. If the being using it were to sacrifice an amount of blood (The more the morestronger) to power the weapon up. (Must have contact with the gemstone.)
Armor: Hand made
Extra Characteristics: All senses are Heightened, at night alread heightened senses are heightened to an almost god like level (this also includes endurance, strength, etc.) All the attributes. One of the Six races known to be able to Scry.
-Normal Elf
Picture:
Basic info:
Main populated country: Yokain
Common spots for small populated regions: Any kind of wooded area, as long as it is wooded
Materials Common buildings are made out of: Trees, Wood, small debree (They live in either tree forts or huts reinforced by trees.)
Intelligence: Slightly above average Average
Magic knowledge: Basic
Special Weapons used: None
Armor: Hand made
Extra Characteristics: All senses are Heightened, at night alread heightened senses are heightened to an almost god like level (this also includes endurance, strength, etc.) All the attributes
Undead
Picture:
-(Can range from a Vampire, Ghost, Zombie, Skeleton, Ghoul, Abomination, Wraith, Horror, Demon, etc.)
Basic info:
Main populated country: Lockoroth
Common spots for small populated regions: Wastelands and Swap-like areas
Materials Common buildings are made out of: Stone (Use either extremely basic designs or Ancient cultural style buildings (Ziggurauts, etc.))
Intelligence: Average (Lichs commonly have above average intelligence)
Magic knowledge: Basic, Heavy Arcane, and “Raise the dead”
Special Weapons used: Claws and teeth
Armor: Hand made or pure bone
Extra Characteristics: Nothing can grow in undead territory. Have a death cloud surrounding them, causing harm to anyone nearby who isnt undead. In addition to regular things to ride on as mounts (Horses, Wolves, Dragons, etc.), Some undead can ride on wyrms (they look like legless dragon skeletons).
Troll
Picture:
Basic info:
Main populated country: Tergnite
Common spots for small populated regions: Mountains, Moderately wooded area, or somewhat grassy areas
Materials Common buildings are made out of: Mud, sticks (logs), debree, or caves
Intelligence: Below Average
Magic knowledge: None
Special Weapons used: claws and teeth
Armor: None (tough skin but not as strong as armor)
Extra Characteristics:Have natural regeneration
Avien
Picture:
Basic info:
Main populated country: Mylopus
Common spots for small populated regions: In the clouds
Materials Common buildings are made out of: Buildings are made out of a thick gust channeled into a wall shape. As tough as steel, but see through.
Intelligence: Above Average
Magic knowledge: Basic, Moderate Healing, Arcane, and Haste
Special Weapons used: none
Armor: Hand made
Extra Characteristics: Don’t often use shields. One of the Six races known to be able to Scry.
Ogre
Picture:
Basic info:
Main populated country: Tolerace
Common spots for small populated regions: Mountains, lightly wooded areas, Caves, or Villages previously taken over
Materials Common buildings are made out of: Stone or Wood
Intelligence: Average
Magic knowledge: None (Only Ogre Shamans know Basic, Light healing, Arcane, and Bloodlust.)
Special Weapons used: Claws and teeth
Armor: Hand made (But skin is decently tough)
Extra Characteristics: None
Naga
Picture:
Basic info:
Main populated country: Forteeg
Common spots for small populated regions: Under the sea
Materials Common buildings are made out of: Giant Shells, Coral, Debree, Seaweed, and Stone
Intelligence: Average
Magic knowledge: Basic, Light healing and Arcane
Special Weapons used: Tridents, claws, and teeth
Armor: Natural Scale like armor, can also wear Hand made: made out of tough coral, or made out of tough Shells
Extra Characteristics: Can breathe on land and air for unlimited amounts of time. More powerful in water (Includes speed and what not.)
Giant
Picture:
Basic info:
Main populated country: Hellth
Common spots for small populated regions: Mountains or Heavily Wooded areas
Materials Common buildings are made out of: None (They cant fit in buildings)
Intelligence: Average
Magic knowledge: None
Special Weapons used: Trees (Anything else that large)
Armor: None (It's hard enough to find clothes that fit, let alone armor XD)
Extra Characteristics: Height ranges from 70-100 feet tall. Have the same thickness of skin as humans, so despitetheir large size and brutal strength they are easy to cut up.
Merfolk
Picture:
Basic info:
Main populated country: Gyptonis
Common spots for small populated regions: Under the sea
Materials Common buildings are made out of:
Intelligence: Slightly Above Average
Magic knowledge: Basic, Light Healing and Arcane
Special Weapons used: Tridents
Armor: Hand made: made out of tough coral, or made out of tough Shells
Extra Characteristics: Can breathe on land and air for unlimited amounts of time. More powerful in water (Includes speed and what not.)
Gnoll
Picture:
Basic info:
Main populated country: Wailous
Common spots for small populated regions: any kind of Wooded areas and mound like homes in the ground.
Materials Common buildings are made out of: the ground (Mounds(they live in either mounds or nothing))
Intelligence: Slightly above average (Makes up by not being as strong as the other races)
Magic knowledge: None
Special Weapons used: Poison tipped weapons, claws, and teeth
Armor: Hand made
Extra Characteristics: There is an extremel large number of Gnoll (One of the two most populated races)
Faerie
-(Can range from a Pixie, Sprite, Nymph, etc)
Picture:
Basic info:
Main populated country: Aieth
Common spots for small populated regions: Lives anywhere. Mainly in the habitat that best suites their element/stronger powers.
Materials Common buildings are made out of: "Out in the open"
Intelligence: Above average
Magic knowledge: All Magic (Basic, Heavy Healing, Bloodlust, Heavy Arcane, "Raise the dead", Haste, Sheilding, Drunken, Regeneration, etc.(I don't think I missed any))
Special Weapons used: None (Does not use weapons)
Armor: None (Does not use Armor)
Extra Characteristics: Can teleport. One of the two most populated races. One of the Six races known to be able to Scry.
Tauren
Picture:
Basic info:
Main populated country: Trofor
Common spots for small populated regions: Lightly wooded areas or grasslands
Materials Common buildings are made out of: Huts made of Logs, Sticks or other woodlen provided materials.
Intelligence: Average
Magic knowledge: None (Except for shamans,they know Basic, Bloodlust, and Arcane)
Special Weapons used: Regular Tauren warriors (or other main fighters) use trees as weapons (RE: referance Pic.) And Shamans use maces only. And/or Horns.
Armor: Hide provides natural armor.
Extra Characteristics: None
Gnome
Picture:
Basic info:
Main populated country: Dasempor
Common spots for small populated regions: any kind of Wooded areaor grasslands
Materials Common buildings are made out of:Toadstools, hollow trees, mounds (anything else classified as a small structure)
Intelligence: Average
Magic knowledge:Basic and Light healing
Special Weapons used: Uses mainly hammers and axes, but can use any other weapon (if it can carry it XD)
Armor:
Extra Characteristics:
Construct
-(The most advanced technology onthe planet(next to magic of course) Can range from a Clockwork,Golem, Artifact-like Creature, etc.)
Picture:
Basic info:
Main populated country: Lugedia
Common spots for small populated regions: Does not live in any specific area, romes the land but is still faithful to its kind.
Materials Common buildings are made out of:
Intelligence: The only race that is Extreeeeeeeeemely smart (Above Above Average (Extremely strong as well.)
Magic knowledge: Cannot use or learn magic.
Special Weapons used: Uses ANY kind of weapon (can have built-in basic energy guns, but can be broken very easily, maybe even on it's own).
Armor: Made of metal (provides Very strong natural armor)
Extra Characteristics: Can extract mechanical wings and fly, but not as high as Aviens. Have a major weak spot, if hit it would be critical, if not fatal, to its system functions. (Weak spot must be a major part of it's body. (Do not list it in the Description. Keep it to yourself. And please don't change it just to be cheap.))
Panderan
Picture:
Basic info:
Main populated country: Haybren
Common spots for small populated regions: Mainly grasslands
Materials Common buildings are made out of: Bamboo, Wood, or Stone
Intelligence: Above average (Despite the fact of thembeing Brew masters)
Magic knowledge: Drunken- Can cause enemies to have "Drunken vision" (Can only cast it once a day (To lower cheapness))
Special Weapons used: Kegs of beer
Armor: Hand made
Extra Characteristics: None
Goblin
Picture:
Basic info:
Main populated country: Pankskull
Common spots for small populated regions: Mountains or Wastlands
Materials Common buildings are made out of: Caves or Mines
Intelligence: Slightly below Average
Magic knowledge: None
Special Weapons used: Claws and Teeth
Armor: Hand made
Extra Characteristics: Can easily re wire Constructs, Main way of offense is to rewire and controll one. Other wise regulaer weapons or claws are used.
Treefolk
Picture:
Basci info:
Main populated country: Brefider
Common spots for small populated regions: Any tpe of Wooded area
Materials Common buildings are made out of: None (They blend in with their surroundings)
Intelligence: Above average
Magic knowledge: None
Special Weapons used: There Branches (Theses are the onl yweapons they can use)
Armor: Natural Bark
Extra Characteristics: Can also hurl boulders. can be almost as tallas the smallest Giant.
Hobbit
Picture:
Basic info:
Main populated country: Quise
Common spots for small populated regions: Lightly wooded or Grasslands
Materials Common buildings are made out of: Mounds, Wood, or Stone
Intelligence: Average
Magic knowledge: None
Special Weapons used: None
Armor:Hand made
Extra Characteristics: None
Leonin (Golgoron)
Picture:
Basic info:
Main populated country: Golgoron
Common spots for small populated regions: Grasslands
Materials Common buildings are made out of: Wood or Stone
Intelligence: Above Average
Magic knowledge: Basic, Heavy healing, and Haste
Special Weapons used: Claws and Teeth
Armor: Hand made
Extra Characteristics: In addition to regular things to ride on as mounts (Horses, Wolves, Dragons, etc.), Leonin can ride Gryphins and Dactyls (More primitive Pteradactyls). Healing Experts (can cure anything). One of the Six races known to be able to Scry.
Loxodon
Picture:
Basic info:
Main populated country: Axyth
Common spots for small populated regions: Grasslands
Materials Common buildings are made out of: Wood or Stone
Intelligence:Above average
Magic knowledge:None (Only shamans have Basic, Heavy Arcane, and Haste)
Special Weapons used: Trunks and/or tusks
Armor: Have a natural hide, but also wear Hand made
Extra Characteristics:Arcane Experts (Know the most powerup and elemental magic). One of the Six races known to be able to Scry.
Draconum
Picture:
Basic info:
Main populated country: Archaea
Common spots for small populated regions: Mountains
Materials Common buildings are made out of: Caves or Stone
Intelligence: Above average
Magic knowledge: Basic, Average Healing, Average Arcane
Special Weapons used: Claws, teeth, tails, or fire breathing (Has very limited use (Once per 5 hours ish))
Armor:Natural Scales and also wears Hand made
Extra Characteristics: Are very fast, one of the fastest land races. One of the Six races known to be able to Scry.
Insectoid
Picture:
Pretty much giant insects.
Basic info:
Main populated country: Ermskirge
Common spots for small populated regions: An kind of wooded areas (slight possibility of either grasslands or wastelands)
Materials Common buildings are made out of: Anything they can find
Intelligence: Slightly Above Average
Magic knowledge: Arcane
Special Weapons used: Anything that is within the Insectiods capabilites
Armor: Natural tougher hide
Extra Characteristics: Are very fast, one of the fastest land races. Some can Fly (Only if it has wings, Duh. XDD)
Plantatia
Picture:
XD PLANTMAN! From mega man (this is all I could find besides Zetsu)
Basic info:
Main populated country: Yolx
Common spots for small populated regions: Any kind of Wooded area or Grasslands
Materials Common buildings are made out of: Vines, Tall grasses, Stalks, other plant like materials
Intelligence: Slightly above average
Magic knowledge: None
Special Weapons used: Vines, Seed bullets, etc.
Armor: None (Have very weak skin, weaker than humans.)
Extra Characteristics: Can root in any patch of soil and collect data from nearbye areas. Can grow fast than other races (About 10X faster)
Centauren
Picture:
Basic info:
Main populated country: Vulcah
Common spots for small populated regions: Mountains or Grasslands
Materials Common buildings are made out of: Stone or Wood
Intelligence: Slightly below average
Magic knowledge: None
Special Weapons used: Can kick with front hooves and still attack with arms.
Armor: Hand made
Extra Characteristics: None
Step two, figure out who your race is allied,which is your rival races (if any) and who your race's enemies are:
Humans: Rivals Orcs
Allies: Dwarves, Normal Elves, and Hobbit
Enemies: All other races
Orcs: Rivals Humans
Allies:Trolls, Ogres, and Goblins
Enemies:All other races
Dwarves: Rivals Goblins
Allies:Humans and Hobbits
Enemies:All other races
Night Elves:Rivals Other Elf races
Allies:Other Night elves
Enemies:All races
Blood Elves:Rivals Other Elf races
Allies:Other Blood Elves
Enemies:All races
Normal Elves:Rivals Other Elf races
Allies:Humans
Enemies:All other races
Undead:
Allies: Other Undead
Enemies:All races
Troll:
Allies:Orcs and Golbins
Enemies:All other races
Avien:
Allies:Naga
Enemies:All races
Ogre:
Allies:Orcs
Enemies:All other races
Naga: Rivals Merfolk
Allies:Avien
Enemies:All other races
Giant:
Allies:Merfolk
Enemies:All other races
Merfolk: Rivals Naga
Allies:Giant
Enemies:All other races
Gnoll:
Allies:Gnome
Enemies:All other races
Faerie:
Allies: None designated (can be persuaded)
Enemies: None designated (can be persuaded)
Tauren:
Allies:Centauren and Leonin
Enemies:All other races
Gnome:
Allies: Gnolls
Enemies:All other races
Construct:
Allies:Other Constructs
Enemies: All races
Panderan:
Allies:Leonin
Enemies:All other races
Goblin: Rivals Dwarves
Allies:Orcs
Enemies:All other races
Treefolk: Rivals Plantatia
Allies:Other Treefolk
Enemies:All other races
Hobbit:
Allies:Humans and Dwarves
Enemies: Trys to remains Neutral (can be persuaded)
Leonin: Rivals Loxodon
Allies:Panderan and Tauren
Enemies:All other races
Loxodon: Rivals Leonin
Allies:Centauren and Gnolls
Enemies:All other races
Draconum:
Allies: Other Draconum
Enemies:All races
Insectiod:
Allies:Other Insectiods
Enemies:All races
Plantatia: Rivals Treefolk
Allies: Other Plantatians
Enemies:All races
Centauren:
Allies: Taurens and Loxodon
Enemies:All other races
I'm pretty sure I didn't mess up with teh Allies and Emenies. But let me just remind you again that any race can choose to secretly break its truce with it's ally or gain a truce with any enemy.
Step three, Find out where your races country is placed:
Here is a map of alll of the countries (Mylopus is no in the mapfor it in the clouds, and for we all know that clouds drift.):
Match the country with the number of your race (Note: this is just to give you a rough idea of your surroundings(and your surrounding allies or enemies)):
A-Human
B-Orc
C-Dwarven
D-Night Elves
E-Blood Elves
F-Normal Elves
G-Undead
H-Troll
I-Ogre
J-Naga
K-Giant
L-Merfolk
M-Gnoll
N-Faerie
O-Tauren
P-Gnome
Q-Construct
R-Panderan
S-Goblin
T-Treefolk
U-Hobbit
V-Leonin
W-Loxodon
X-Draconum
Y-Insectiod
Z-Plantaia
1-Centauren
Step four, pick an Occupation/Role:
Cheiftain/Leader/Head of government/etc- Commands most or all of that race.
Shaman/Spellcaster/Necromancer/Healer/etc- Casts Magic
Warrior- Main fighter
Archer-Secondary fighter (Only for races that can use bows)
If there is any other job youwould like to you please put it. I did not include Blacksmith, merchant or anything else that is useless in the sense of war.
Step five, Character design begins.
Here's the character sheet:
Name:
Gender:
Age:
Race:
Occupation/Role:
Physical Description: (Please include weapons and armor or any other micelanious items he/she has on them)
Personality:
Backround: (Don't have to have anything related to the race. can be anything you'de like)
Well that is pretty much it. There is a 6 Character MAX limit. No acceptions. Go Crazy. Any other questions Please PM me. (Do not post questions, helps reduce room for more characters =).)
If you read the whole thing thank youvery much. It is greatly appreciated. Alot of time and work was put into the design of this. So once again thank you.
I'de just like to add that after making this Rp I don't feel like making my characters right away. So just to give you hints I'm going to be making 1 of the following:
-Avien: Sage/Legendary fighter (Like a Council member who hasnt fought in forever. But might need to *wink wink* =D)
-Tauren: Warrior or Shaman (cant decide T_T)
-Leonin: Commander (Of one spuadrent of Leonin, not the whole race)
-Draconum: Warlord
-Blood Elf: Spellcaster/Warrior
-Panderan: Warrior (I may or May not have this 6th character. I just like the fact that pandas can bitch smack people XD)
Have fun all.